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author | rubidium <rubidium@openttd.org> | 2011-12-20 22:11:22 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-12-20 22:11:22 +0000 |
commit | c02aabf1b837ba15ae2e2abc68570f0bf63aa190 (patch) | |
tree | 6684ed658fe5e4efe6ab7bae84fe44ce944256b0 /src/landscape_type.h | |
parent | c5203c652e13100610155c3c9cde11bcc390ad36 (diff) | |
download | openttd-c02aabf1b837ba15ae2e2abc68570f0bf63aa190.tar.xz |
(svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator
Diffstat (limited to 'src/landscape_type.h')
0 files changed, 0 insertions, 0 deletions