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author | smatz <smatz@openttd.org> | 2010-01-17 22:59:24 +0000 |
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committer | smatz <smatz@openttd.org> | 2010-01-17 22:59:24 +0000 |
commit | 11e3a00a23148c96c497c8ba28e1f2c0583e966c (patch) | |
tree | 2b41dd3a0508339757a37cd68e4bb86083b10d40 /src/landscape.cpp | |
parent | a271ef214bec3bcbd93f102359569c21505d220a (diff) | |
download | openttd-11e3a00a23148c96c497c8ba28e1f2c0583e966c.tar.xz |
(svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs
Diffstat (limited to 'src/landscape.cpp')
-rw-r--r-- | src/landscape.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/landscape.cpp b/src/landscape.cpp index 3d4cd5034..68faf74b1 100644 --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -867,7 +867,7 @@ void GenerateLandscape(byte mode) }; uint steps = (_settings_game.game_creation.landscape == LT_TROPIC) ? GLS_TROPIC : GLS_OTHER; - if (mode == GW_HEIGHTMAP) { + if (mode == GWM_HEIGHTMAP) { SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_HEIGHTMAP); LoadHeightmap(_file_to_saveload.name); IncreaseGeneratingWorldProgress(GWP_LANDSCAPE); |