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author | Michael Lutz <michi@icosahedron.de> | 2021-10-30 01:31:46 +0200 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-12-16 22:28:32 +0100 |
commit | e740c24eb7a90bc771f5976d64d80639ee7576e5 (patch) | |
tree | b3c8f0c87419cb11c106ba1cb58d6ae0648beef4 /src/landscape.cpp | |
parent | c88b104ec662ea80bec89f58aa7ad9d0baac7704 (diff) | |
download | openttd-e740c24eb7a90bc771f5976d64d80639ee7576e5.tar.xz |
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
Diffstat (limited to 'src/landscape.cpp')
-rw-r--r-- | src/landscape.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/landscape.cpp b/src/landscape.cpp index 1259617ac..6efa8dba2 100644 --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -756,7 +756,7 @@ CommandCost CmdClearArea(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(tile, p1); for (; *iter != INVALID_TILE; ++(*iter)) { TileIndex t = *iter; - CommandCost ret = DoCommand(flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR, t, 0, 0); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags & ~DC_EXEC, t, 0, 0, {}); if (ret.Failed()) { last_error = ret; @@ -773,7 +773,7 @@ CommandCost CmdClearArea(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 delete iter; return cost; } - DoCommand(flags, CMD_LANDSCAPE_CLEAR, t, 0, 0); + Command<CMD_LANDSCAPE_CLEAR>::Do(flags, t, 0, 0, {}); /* draw explosion animation... * Disable explosions when game is paused. Looks silly and blocks the view. */ |