diff options
author | rubidium <rubidium@openttd.org> | 2007-06-13 17:34:05 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-06-13 17:34:05 +0000 |
commit | 8ed345d5fbd14f75a22807eece0836fc38f6e820 (patch) | |
tree | 608cac548a8b8ace91dd62d682965f7d498a36fd /src/intro_gui.cpp | |
parent | 407519f8bc6ba36a4d547e447c7af7106a70efcf (diff) | |
download | openttd-8ed345d5fbd14f75a22807eece0836fc38f6e820.tar.xz |
(svn r10145) -Fix: make compiling with networking disabled (again) possible.
Diffstat (limited to 'src/intro_gui.cpp')
-rw-r--r-- | src/intro_gui.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp index 7a0c7a954..6378d0252 100644 --- a/src/intro_gui.cpp +++ b/src/intro_gui.cpp @@ -64,9 +64,11 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) break; case WE_CLICK: +#ifdef ENABLE_NETWORK /* Do not create a network server when you (just) have closed one of the game * creation/load windows for the network server. */ if (2 <= e->we.click.widget && e->we.click.widget <= 6) _is_network_server = false; +#endif /* ENABLE_NETWORK */ switch (e->we.click.widget) { case 2: ShowGenerateLandscape(); break; |