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authoralberth <alberth@openttd.org>2010-02-15 09:49:10 +0000
committeralberth <alberth@openttd.org>2010-02-15 09:49:10 +0000
commitbb5261a075653b7d4c01d267440b17305284a930 (patch)
tree3eaf34d37d6f6c566d084ac18f70bfc0e86e5244 /src/industrytype.h
parentef59270375ffe564b8481f87b1ba4de0b935be53 (diff)
downloadopenttd-bb5261a075653b7d4c01d267440b17305284a930.tar.xz
(svn r19136) -Doc: Added Doxygen comments for industry checking procedures.
Diffstat (limited to 'src/industrytype.h')
-rw-r--r--src/industrytype.h26
1 files changed, 14 insertions, 12 deletions
diff --git a/src/industrytype.h b/src/industrytype.h
index 294d10623..6ee5101e6 100644
--- a/src/industrytype.h
+++ b/src/industrytype.h
@@ -25,6 +25,7 @@ enum {
CLEAN_TILELAYOUT, ///< Free the dynamically allocated tile layout structure
};
+/** Available types of industry lifetimes. */
enum IndustryLifeType {
INDUSTRYLIFE_BLACK_HOLE = 0, ///< Like power plants and banks
INDUSTRYLIFE_EXTRACTIVE = 1 << 0, ///< Like mines
@@ -32,19 +33,20 @@ enum IndustryLifeType {
INDUSTRYLIFE_PROCESSING = 1 << 2, ///< Like factories
};
-/* Procedures that can be run to check whether an industry may
- * build at location the given to the procedure */
+/** Available procedures to check whether an industry may build at a given location.
+ * @see CheckNewIndustryProc, _check_new_industry_procs[]
+ */
enum CheckProc {
- CHECK_NOTHING,
- CHECK_FOREST,
- CHECK_REFINERY,
- CHECK_FARM,
- CHECK_PLANTATION,
- CHECK_WATER,
- CHECK_LUMBERMILL,
- CHECK_BUBBLEGEN,
- CHECK_OIL_RIG,
- CHECK_END,
+ CHECK_NOTHING, ///< Always succeeds.
+ CHECK_FOREST, ///< %Industry should be build above snow-line in arctic climate.
+ CHECK_REFINERY, ///< %Industry should be positioned near edge of the map.
+ CHECK_FARM, ///< %Industry should be below snow-line in arctic.
+ CHECK_PLANTATION, ///< %Industry should NOT be in the desert.
+ CHECK_WATER, ///< %Industry should be in the desert.
+ CHECK_LUMBERMILL, ///< %Industry should be in the rain forest.
+ CHECK_BUBBLEGEN, ///< %Industry should be in low land.
+ CHECK_OIL_RIG, ///< Industries at sea should be positioned near edge of the map.
+ CHECK_END, ///< End marker of the industry check procedures.
};
/** How was the industry created */