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author | rubidium <rubidium@openttd.org> | 2007-11-11 18:22:06 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-11-11 18:22:06 +0000 |
commit | 21c02fee879d8eb00255f0ebe3517bb9c90f39f5 (patch) | |
tree | 4038a60897194fb350a498e90f1b2c5e3d460dfc /src/industry_map.h | |
parent | 9758a765125ff65930eb8ccf96657947b45a785c (diff) | |
download | openttd-21c02fee879d8eb00255f0ebe3517bb9c90f39f5.tar.xz |
(svn r11412) -Fix (r11403): animation was not turned on properly.
-Fix (r11410): wrong assumption about random reseeds made the whole thing reseed way too often, making the animation look very ugly.
Diffstat (limited to 'src/industry_map.h')
-rw-r--r-- | src/industry_map.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/industry_map.h b/src/industry_map.h index 3bfd45895..ea4579964 100644 --- a/src/industry_map.h +++ b/src/industry_map.h @@ -169,6 +169,7 @@ static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx) _m[t].m3 = 0; _m[t].m4 = 0; SetIndustryGfx(t, gfx); + _me[t].m7 = Random(); } /** |