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authorpeter1138 <peter1138@openttd.org>2008-01-18 10:36:55 +0000
committerpeter1138 <peter1138@openttd.org>2008-01-18 10:36:55 +0000
commit68707808c015db1cda0723882ffce99977d4593c (patch)
tree4a7f2fbd16bbc5ad48c890141c722273c2efea2e /src/industry_gui.cpp
parentb7f50533c29ea74e9973ac641ec677eb69411d5d (diff)
downloadopenttd-68707808c015db1cda0723882ffce99977d4593c.tar.xz
(svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
Diffstat (limited to 'src/industry_gui.cpp')
-rw-r--r--src/industry_gui.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index b4621df00..393fd114c 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -781,10 +781,6 @@ static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
- int n;
- uint p;
- static const uint16 _indicator_positions[4] = {88, 187, 284, 387};
-
if (_industry_sort_dirty) {
_industry_sort_dirty = false;
MakeSortedIndustryList();
@@ -793,10 +789,10 @@ static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
SetVScrollCount(w, _num_industry_sort);
DrawWindowWidgets(w);
- DoDrawString(_industry_sort_order & 1 ? DOWNARROW : UPARROW, _indicator_positions[_industry_sort_order >> 1], 15, TC_BLACK);
+ DrawSortButtonState(w, IDW_SORTBYNAME + (_industry_sort_order >> 1), _industry_sort_order & 1 ? SBS_DOWN : SBS_UP);
- p = w->vscroll.pos;
- n = 0;
+ uint p = w->vscroll.pos;
+ int n = 0;
while (p < _num_industry_sort) {
const Industry* i = _industry_sort[p];