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author | smatz <smatz@openttd.org> | 2009-08-14 17:11:59 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-08-14 17:11:59 +0000 |
commit | c5533ae4708d85dcdff8e53515e17ab593f7f361 (patch) | |
tree | 8fd6af1f0c5acb1263bb85643a19f5516a6822a5 /src/industry_gui.cpp | |
parent | 3108ff7ac667edf872ee96c6331f0f45e5253d98 (diff) | |
download | openttd-c5533ae4708d85dcdff8e53515e17ab593f7f361.tar.xz |
(svn r17168) -Codechange: apply coding style to if and while statements
Diffstat (limited to 'src/industry_gui.cpp')
-rw-r--r-- | src/industry_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 23492a765..6d79fb5b3 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -143,7 +143,7 @@ class BuildIndustryWindow : public Window { */ for (ind = 0; ind < NUM_INDUSTRYTYPES; ind++) { indsp = GetIndustrySpec(ind); - if (indsp->enabled){ + if (indsp->enabled) { /* Rule is that editor mode loads all industries. * In game mode, all non raw industries are loaded too * and raw ones are loaded only when setting allows it */ |