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author | belugas <belugas@openttd.org> | 2007-12-08 01:20:47 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-12-08 01:20:47 +0000 |
commit | 8c89641dbe11528b8a3724a3a2061c3c04e11ce4 (patch) | |
tree | fa5bb81db42708ef19334b597f9946c859de2ebc /src/industry_gui.cpp | |
parent | 6fb71047d65391ef6f44957f65e7cc08f13b18b6 (diff) | |
download | openttd-8c89641dbe11528b8a3724a3a2061c3c04e11ce4.tar.xz |
(svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function
Diffstat (limited to 'src/industry_gui.cpp')
-rw-r--r-- | src/industry_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 9593a593b..67356a802 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -248,7 +248,7 @@ static void BuildDynamicIndustryWndProc(Window *w, WindowEvent *e) if ((_game_mode != GM_EDITOR && _patches.raw_industry_construction == 2 && indsp != NULL && indsp->IsRawIndustry()) || WP(w, fnd_d).select == INVALID_INDUSTRYTYPE) { /* Reset the button state if going to prospecting or "build many industries" */ - RaiseWindowButtons(w); + w->RaiseButtons(); ResetObjectToPlace(); } } @@ -337,7 +337,7 @@ static void BuildDynamicIndustryWndProc(Window *w, WindowEvent *e) case WE_TIMEOUT: case WE_ABORT_PLACE_OBJ: - RaiseWindowButtons(w); + w->RaiseButtons(); break; } } |