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author | rubidium <rubidium@openttd.org> | 2007-03-07 11:47:46 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-03-07 11:47:46 +0000 |
commit | 36bb92ae241403d61dc7a3e5a1696b615be61395 (patch) | |
tree | 5676d0d54be47c40d975fdeb1026317fc2a010db /src/industry_gui.cpp | |
parent | a69e3b1c45f12ee6f21a4ac1c8a8f8bc0892f226 (diff) | |
download | openttd-36bb92ae241403d61dc7a3e5a1696b615be61395.tar.xz |
(svn r9050) -Codechange: Foo(void) -> Foo()
Diffstat (limited to 'src/industry_gui.cpp')
-rw-r--r-- | src/industry_gui.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 2443c9d6f..93bf325a5 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -271,7 +271,7 @@ static const WindowDesc * const _industry_window_desc[2][4] = { }, }; -void ShowBuildIndustryWindow(void) +void ShowBuildIndustryWindow() { if (!IsValidPlayer(_current_player)) return; AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt_ptr->landscape],0); @@ -561,7 +561,7 @@ static int CDECL GeneralIndustrySorter(const void *a, const void *b) * starts a new game without industries after playing a game with industries * the list is not populated with invalid industries from the previous game. */ -static void MakeSortedIndustryList(void) +static void MakeSortedIndustryList() { const Industry* i; int n = 0; @@ -690,7 +690,7 @@ static const WindowDesc _industry_directory_desc = { }; -void ShowIndustryDirectory(void) +void ShowIndustryDirectory() { Window *w = AllocateWindowDescFront(&_industry_directory_desc, 0); |