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author | Patric Stout <truebrain@openttd.org> | 2021-03-09 15:21:57 +0100 |
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committer | Patric Stout <github@truebrain.nl> | 2021-03-10 13:41:18 +0100 |
commit | 5426cb3baf924f541bccf57aa97c6d4473546f09 (patch) | |
tree | 8104d9812c1591da5bba3f79d8e843e043890481 /src/industry_gui.cpp | |
parent | b349ef6e714db1a3097f813b25373188ac627e2c (diff) | |
download | openttd-5426cb3baf924f541bccf57aa97c6d4473546f09.tar.xz |
Fix: abort GRFFileScanner on exiting the game as soon as possible
This prevents the window from "freezing" when you close it during
the scanning of NewGRFs, as it first would continue the action.
Diffstat (limited to 'src/industry_gui.cpp')
0 files changed, 0 insertions, 0 deletions