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authorfrosch <frosch@openttd.org>2011-05-28 09:45:12 +0000
committerfrosch <frosch@openttd.org>2011-05-28 09:45:12 +0000
commit71822b6f1bdddca8f3f9bc4d4a4e633ceca1e555 (patch)
tree32e7d7cd030cf87eb4b07d22616f030c4ce44d50 /src/industry_cmd.cpp
parent7c21083227dd4309d4a7886e4043fe3f7d44204f (diff)
downloadopenttd-71822b6f1bdddca8f3f9bc4d4a4e633ceca1e555.tar.xz
(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
Diffstat (limited to 'src/industry_cmd.cpp')
-rw-r--r--src/industry_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index dde262085..d80652faa 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -862,7 +862,7 @@ static void TileLoop_Industry(TileIndex tile)
break;
case GFX_COPPER_MINE_CHIMNEY:
- CreateEffectVehicleAbove(TileX(tile) * TILE_SIZE + 6, TileY(tile) * TILE_SIZE + 6, 43, EV_SMOKE);
+ CreateEffectVehicleAbove(TileX(tile) * TILE_SIZE + 6, TileY(tile) * TILE_SIZE + 6, 43, EV_COPPER_MINE_SMOKE);
break;