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author | frosch <frosch@openttd.org> | 2008-06-12 21:36:56 +0000 |
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committer | frosch <frosch@openttd.org> | 2008-06-12 21:36:56 +0000 |
commit | 79ad51867aa9551a8e9a85bdc3eff5ff760837b2 (patch) | |
tree | a1c6142c85a2edeaeb243c5a5f20cc704bf643ed /src/industry_cmd.cpp | |
parent | 7dcc69e617ef3630f12371af5bf3d148928ca9b1 (diff) | |
download | openttd-79ad51867aa9551a8e9a85bdc3eff5ff760837b2.tar.xz |
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
Diffstat (limited to 'src/industry_cmd.cpp')
-rw-r--r-- | src/industry_cmd.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index ae2322fdf..1338fe9c9 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -337,8 +337,7 @@ static Foundation GetFoundation_Industry(TileIndex tile, Slope tileh) IndustryGfx gfx = GetIndustryGfx(tile); /* For NewGRF industry tiles we might not be drawing a foundation. We need to - * account for this, otherwise we might be applying a FOUNDATION_LEVELED - * on a steep slope which is not allowed. Furthermore other structures should + * account for this, as other structures should * draw the wall of the foundation in this case. */ if (gfx >= NEW_INDUSTRYTILEOFFSET) { |