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author | belugas <belugas@openttd.org> | 2007-04-03 00:13:59 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-04-03 00:13:59 +0000 |
commit | d71462f5331151f48f74f0cf75f8d08de2170afe (patch) | |
tree | f48d836e7dd601e0c12b3a016a38140d44487560 /src/industry.h | |
parent | de17e621c17a05f683ddc651a4a1ec84420c6346 (diff) | |
download | openttd-d71462f5331151f48f74f0cf75f8d08de2170afe.tar.xz |
(svn r9550) -Codechange: Add notion and data of industry appearing chances, both in game and in creation mode.
Not used yet.
Diffstat (limited to 'src/industry.h')
-rw-r--r-- | src/industry.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/industry.h b/src/industry.h index 8a7970ca0..6e9b4afa6 100644 --- a/src/industry.h +++ b/src/industry.h @@ -99,6 +99,8 @@ struct IndustrySpec { StringID closure_text; ///< Message appearing when the industry closes StringID production_up_text; ///< Message appearing when the industry's production is increasing StringID production_down_text; ///< Message appearing when the industry's production is decreasing + byte appear_ingame[NUM_LANDSCAPE]; ///< Probability of appearance in game + byte appear_creation[NUM_LANDSCAPE]; ///< Probability of appearance during map creation }; /** |