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author | belugas <belugas@openttd.org> | 2008-08-20 01:38:12 +0000 |
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committer | belugas <belugas@openttd.org> | 2008-08-20 01:38:12 +0000 |
commit | f2f2bcf23cd8444e6a14bf1d0e3c04d4e034559b (patch) | |
tree | 6535e6cecda9dc1aa99f537f39300637c95640aa /src/industry.h | |
parent | 77ee09921217eac1540b82978178779eb839d08e (diff) | |
download | openttd-f2f2bcf23cd8444e6a14bf1d0e3c04d4e034559b.tar.xz |
(svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
Provided by ln
I've added a little fix on currency.cpp too, why not :)
Diffstat (limited to 'src/industry.h')
-rw-r--r-- | src/industry.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/industry.h b/src/industry.h index 4f36ca73c..59a1b932c 100644 --- a/src/industry.h +++ b/src/industry.h @@ -69,7 +69,7 @@ enum IndustryBehaviour { INDUSTRYBEH_PLANT_FIELDS = 1 << 0, ///< periodically plants fileds around itself (temp and artic farms) INDUSTRYBEH_CUT_TREES = 1 << 1, ///< cuts trees and produce first output cargo from them (lumber mill) INDUSTRYBEH_BUILT_ONWATER = 1 << 2, ///< is built on water (oil rig) - INDUSTRYBEH_TOWN1200_MORE = 1 << 3, ///< can only be built in towns larger then 1200 inhabitants (temperate bank) + INDUSTRYBEH_TOWN1200_MORE = 1 << 3, ///< can only be built in towns larger than 1200 inhabitants (temperate bank) INDUSTRYBEH_ONLY_INTOWN = 1 << 4, ///< can only be built in towns (arctic/tropic banks, water tower) INDUSTRYBEH_ONLY_NEARTOWN = 1 << 5, ///< is always built near towns (toy shop) INDUSTRYBEH_PLANT_ON_BUILT = 1 << 6, ///< Fields are planted around when built (all farms) |