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author | rubidium <rubidium@openttd.org> | 2009-05-17 11:18:34 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-05-17 11:18:34 +0000 |
commit | 88201ccd5cd1cc6a5def1ecc9e42291399cd3c37 (patch) | |
tree | 70959c2ccb22d7bee88ffc1f117dfb2877f58fbe /src/industry.h | |
parent | e7dedf4e1b2569a3f595f045a61d3d4bc144f3de (diff) | |
download | openttd-88201ccd5cd1cc6a5def1ecc9e42291399cd3c37.tar.xz |
(svn r16333) -Cleanup: remove a bunch of unused wrapper functions.
Diffstat (limited to 'src/industry.h')
-rw-r--r-- | src/industry.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/industry.h b/src/industry.h index c0f632cf1..988d6e0bb 100644 --- a/src/industry.h +++ b/src/industry.h @@ -265,16 +265,6 @@ void BuildIndustriesLegend(); /* industry_cmd.cpp */ void SetIndustryDailyChanges(); -static inline IndustryID GetMaxIndustryIndex() -{ - /* TODO - This isn't the real content of the function, but - * with the new pool-system this will be replaced with one that - * _really_ returns the highest index. Now it just returns - * the next safe value we are sure about everything is below. - */ - return Industry::GetPoolSize() - 1; -} - extern int _total_industries; // general counter extern uint16 _industry_counts[NUM_INDUSTRYTYPES]; // Number of industries per type ingame |