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author | smatz <smatz@openttd.org> | 2009-01-03 16:06:58 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-01-03 16:06:58 +0000 |
commit | 254e19da91309da11416c69ae7899dc11e608df0 (patch) | |
tree | cfe8a97df4f219709152bb304eee65541e9ab8db /src/industry.h | |
parent | 21308de6cb2995912d67af4ae704a8870d90e156 (diff) | |
download | openttd-254e19da91309da11416c69ae7899dc11e608df0.tar.xz |
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
Diffstat (limited to 'src/industry.h')
-rw-r--r-- | src/industry.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/industry.h b/src/industry.h index e750c6ab0..f154823a2 100644 --- a/src/industry.h +++ b/src/industry.h @@ -132,10 +132,10 @@ struct Industry : PoolItem<Industry, IndustryID, &_Industry_pool> { PersistentStorage psa; ///< Persistent storage for NewGRF industries. - Industry(TileIndex tile = 0) : xy(tile) {} + Industry(TileIndex tile = INVALID_TILE) : xy(tile) {} ~Industry(); - inline bool IsValid() const { return this->xy != 0; } + inline bool IsValid() const { return this->xy != INVALID_TILE; } }; struct IndustryTileTable { |