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authorbelugas <belugas@openttd.org>2008-02-02 03:23:26 +0000
committerbelugas <belugas@openttd.org>2008-02-02 03:23:26 +0000
commit7cf2c834627ee41e89f5167ed05d18ec4cc7df62 (patch)
treee33e0db70f487f0ecbde2a7ffa7b1cfba38a0e61 /src/industry.h
parentfc4f6dcfb1a31568a988f217cfa3bed194351318 (diff)
downloadopenttd-7cf2c834627ee41e89f5167ed05d18ec4cc7df62.tar.xz
(svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
No assignation yet, no real work either.
Diffstat (limited to 'src/industry.h')
-rw-r--r--src/industry.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/industry.h b/src/industry.h
index 95d6da3cb..c2fed658c 100644
--- a/src/industry.h
+++ b/src/industry.h
@@ -179,6 +179,7 @@ struct IndustrySpec {
GRFMappedStringID closure_text; ///< Message appearing when the industry closes
GRFMappedStringID production_up_text; ///< Message appearing when the industry's production is increasing
GRFMappedStringID production_down_text; ///< Message appearing when the industry's production is decreasing
+ GRFMappedStringID station_name; ///< Default name for nearby station
byte appear_ingame[NUM_LANDSCAPE]; ///< Probability of appearance in game
byte appear_creation[NUM_LANDSCAPE]; ///< Probability of appearance during map creation
uint8 number_of_sounds; ///< Number of sounds available in the sounds array