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author | belugas <belugas@openttd.org> | 2008-02-02 03:23:26 +0000 |
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committer | belugas <belugas@openttd.org> | 2008-02-02 03:23:26 +0000 |
commit | 7cf2c834627ee41e89f5167ed05d18ec4cc7df62 (patch) | |
tree | e33e0db70f487f0ecbde2a7ffa7b1cfba38a0e61 /src/industry.h | |
parent | fc4f6dcfb1a31568a988f217cfa3bed194351318 (diff) | |
download | openttd-7cf2c834627ee41e89f5167ed05d18ec4cc7df62.tar.xz |
(svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
No assignation yet, no real work either.
Diffstat (limited to 'src/industry.h')
-rw-r--r-- | src/industry.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/industry.h b/src/industry.h index 95d6da3cb..c2fed658c 100644 --- a/src/industry.h +++ b/src/industry.h @@ -179,6 +179,7 @@ struct IndustrySpec { GRFMappedStringID closure_text; ///< Message appearing when the industry closes GRFMappedStringID production_up_text; ///< Message appearing when the industry's production is increasing GRFMappedStringID production_down_text; ///< Message appearing when the industry's production is decreasing + GRFMappedStringID station_name; ///< Default name for nearby station byte appear_ingame[NUM_LANDSCAPE]; ///< Probability of appearance in game byte appear_creation[NUM_LANDSCAPE]; ///< Probability of appearance during map creation uint8 number_of_sounds; ///< Number of sounds available in the sounds array |