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authorglx <glx@openttd.org>2007-04-27 21:27:02 +0000
committerglx <glx@openttd.org>2007-04-27 21:27:02 +0000
commit75ba8f4489bce6ff017fd45bd387c87b37f7e8d4 (patch)
treefad2bec91c31d1456d31c744fc57433cb4ec44fe /src/heightmap.cpp
parentb02623901a25c35f65c6976f8c658b30f80106a8 (diff)
downloadopenttd-75ba8f4489bce6ff017fd45bd387c87b37f7e8d4.tar.xz
(svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality.
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