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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/hal.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/hal.h')
-rw-r--r--src/hal.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/src/hal.h b/src/hal.h
new file mode 100644
index 000000000..1b239162b
--- /dev/null
+++ b/src/hal.h
@@ -0,0 +1,49 @@
+/* $Id$ */
+
+#ifndef HAL_H
+#define HAL_H
+
+typedef struct {
+ const char *(*start)(const char * const *parm);
+ void (*stop)(void);
+} HalCommonDriver;
+
+typedef struct {
+ const char *(*start)(const char * const *parm);
+ void (*stop)(void);
+ void (*make_dirty)(int left, int top, int width, int height);
+ void (*main_loop)(void);
+ bool (*change_resolution)(int w, int h);
+ void (*toggle_fullscreen)(bool fullscreen);
+} HalVideoDriver;
+
+typedef struct {
+ const char *(*start)(const char * const *parm);
+ void (*stop)(void);
+} HalSoundDriver;
+
+typedef struct {
+ const char *(*start)(const char * const *parm);
+ void (*stop)(void);
+
+ void (*play_song)(const char *filename);
+ void (*stop_song)(void);
+ bool (*is_song_playing)(void);
+ void (*set_volume)(byte vol);
+} HalMusicDriver;
+
+VARDEF HalMusicDriver *_music_driver;
+VARDEF HalSoundDriver *_sound_driver;
+VARDEF HalVideoDriver *_video_driver;
+
+enum DriverType {
+ VIDEO_DRIVER = 0,
+ SOUND_DRIVER = 1,
+ MUSIC_DRIVER = 2,
+};
+
+void GameLoop(void);
+
+void CreateConsole(void);
+
+#endif /* HAL_H */