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authorsmatz <smatz@openttd.org>2009-08-09 14:40:34 +0000
committersmatz <smatz@openttd.org>2009-08-09 14:40:34 +0000
commite707c824126ff8de5903d7c94f332d670529318a (patch)
tree9e51369165d8d8bfd6c03cc48386349886c0568f /src/group_gui.cpp
parent05a65dcc126d749e569562412c9b38ca6439eaf3 (diff)
downloadopenttd-e707c824126ff8de5903d7c94f332d670529318a.tar.xz
(svn r17131) -Codechange: apply coding style to some switch statements
Diffstat (limited to 'src/group_gui.cpp')
-rw-r--r--src/group_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index 9ac433d69..d4dad4f09 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -427,7 +427,7 @@ public:
virtual void OnClick(Point pt, int widget)
{
- switch(widget) {
+ switch (widget) {
case GRP_WIDGET_SORT_BY_ORDER: // Flip sorting method ascending/descending
this->vehicles.ToggleSortOrder();
this->SetDirty();