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author | peter1138 <peter1138@openttd.org> | 2009-02-01 22:32:07 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2009-02-01 22:32:07 +0000 |
commit | aad67b5736ce1f265eaf8aa0596c80c089f659ec (patch) | |
tree | 11498b2611a021129b26fdd96527d3ab137b426e /src/group_gui.cpp | |
parent | 7cd579e7efa1052ba2a1d47e9f635861191f1043 (diff) | |
download | openttd-aad67b5736ce1f265eaf8aa0596c80c089f659ec.tar.xz |
(svn r15312) -Codechange: Handle closing of drop down menus when clicking in a window in a single place, instead of in the OnClick event for some windows. This standardises behaviour so that clicking anywhere in a window will close its drop down menu, which happened before for some windows but not all. In addition the dubious feature of hiding a drop down menu by opening the same menu has been removed. This only caused wasted CPU cycles as a whole new list was generated and then destroyed. Breathe.
Diffstat (limited to 'src/group_gui.cpp')
-rw-r--r-- | src/group_gui.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/group_gui.cpp b/src/group_gui.cpp index 3ec866801..b8cc53377 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -440,8 +440,6 @@ public: virtual void OnClick(Point pt, int widget) { - if (widget != GRP_WIDGET_SORT_BY_DROPDOWN && widget != GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN) HideDropDownMenu(this); - switch(widget) { case GRP_WIDGET_SORT_BY_ORDER: // Flip sorting method ascending/descending this->vehicles.ToggleSortOrder(); |