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author | peter1138 <peter1138@openttd.org> | 2008-01-12 19:58:06 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-01-12 19:58:06 +0000 |
commit | 0f7392bd616e0bd256b5ec241ad52d7230bcc454 (patch) | |
tree | f23fb584e594e0c9ff5a9ad650d97c493714078d /src/group.h | |
parent | 74f9be8f2c1dca108b88449e6935c61442cbf829 (diff) | |
download | openttd-0f7392bd616e0bd256b5ec241ad52d7230bcc454.tar.xz |
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
Diffstat (limited to 'src/group.h')
-rw-r--r-- | src/group.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/group.h b/src/group.h index caf58e0f9..baae2e1bf 100644 --- a/src/group.h +++ b/src/group.h @@ -20,7 +20,7 @@ struct Group; DECLARE_OLD_POOL(Group, Group, 5, 2047) struct Group : PoolItem<Group, GroupID, &_Group_pool> { - StringID string_id; ///< Group Name + char *name; ///< Group Name uint16 num_vehicle; ///< Number of vehicles wich belong to the group PlayerID owner; ///< Group Owner |