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authorrubidium <rubidium@openttd.org>2008-09-02 18:45:15 +0000
committerrubidium <rubidium@openttd.org>2008-09-02 18:45:15 +0000
commitfc216aeeb86f5e84db06f51ad1e3172d6c343b3b (patch)
treec6bcdba91fc3571e2f542bbd9644b62991808118 /src/gfxinit.cpp
parentc0cdfea97d298bf64f507e48e711888ef6681db6 (diff)
downloadopenttd-fc216aeeb86f5e84db06f51ad1e3172d6c343b3b.tar.xz
(svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
Diffstat (limited to 'src/gfxinit.cpp')
-rw-r--r--src/gfxinit.cpp36
1 files changed, 33 insertions, 3 deletions
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp
index d1195803a..86f0fa8ee 100644
--- a/src/gfxinit.cpp
+++ b/src/gfxinit.cpp
@@ -23,9 +23,17 @@
#include "ini_type.h"
#include "table/sprites.h"
+#include "table/palette_convert.h"
/** The currently used palette */
PaletteType _use_palette = PAL_AUTODETECT;
+/** Whether the given NewGRFs must get a palette remap or not. */
+bool _palette_remap_grf[MAX_FILE_SLOTS];
+/** Palette map to go from the !_use_palette to the _use_palette */
+const byte *_palette_remap = NULL;
+/** Palette map to go from the _use_palette to the !_use_palette */
+const byte *_palette_reverse_remap = NULL;
+
char _ini_graphics_set[32];
/** Structure holding filename and MD5 information about a single file */
@@ -176,7 +184,9 @@ static bool DetermineGraphicsPack()
const GraphicsSet *best = _available_graphics_sets;
for (const GraphicsSet *c = _available_graphics_sets; c != NULL; c = c->next) {
if (best->found_grfs < c->found_grfs ||
- (best->found_grfs == c->found_grfs && best->shortname == c->shortname && best->version < c->version)) {
+ (best->found_grfs == c->found_grfs && (
+ (best->shortname == c->shortname && best->version < c->version) ||
+ (best->palette != _use_palette && c->palette == _use_palette)))) {
best = c;
}
}
@@ -193,9 +203,22 @@ static bool DetermineGraphicsPack()
static void DeterminePalette()
{
assert(_used_graphics_set != NULL);
- if (_use_palette < MAX_PAL) return;
+ if (_use_palette >= MAX_PAL) _use_palette = _used_graphics_set->palette;
+
+ switch (_use_palette) {
+ case PAL_DOS:
+ _palette_remap = _palmap_w2d;
+ _palette_reverse_remap = _palmap_d2w;
+ break;
+
+ case PAL_WINDOWS:
+ _palette_remap = _palmap_d2w;
+ _palette_reverse_remap = _palmap_w2d;
+ break;
- _use_palette = _used_graphics_set->palette;
+ default:
+ NOT_REACHED();
+ }
}
/**
@@ -207,6 +230,8 @@ void CheckExternalFiles()
{
DeterminePalette();
+ DEBUG(grf, 1, "Using the %s base graphics set with the %s palette", _used_graphics_set->name, _use_palette == PAL_DOS ? "DOS" : "Windows");
+
static const size_t ERROR_MESSAGE_LENGTH = 128;
char error_msg[ERROR_MESSAGE_LENGTH * (MAX_GFT + 1)];
error_msg[0] = '\0';
@@ -233,8 +258,10 @@ void CheckExternalFiles()
static void LoadSpriteTables()
{
+ memset(_palette_remap_grf, 0, sizeof(_palette_remap_grf));
uint i = FIRST_GRF_SLOT;
+ _palette_remap_grf[i] = (_use_palette != _used_graphics_set->palette);
LoadGrfFile(_used_graphics_set->files[GFT_BASE].filename, 0, i++);
/*
@@ -243,6 +270,7 @@ static void LoadSpriteTables()
* has a few sprites less. However, we do not care about those missing
* sprites as they are not shown anyway (logos in intro game).
*/
+ _palette_remap_grf[i] = (_use_palette != _used_graphics_set->palette);
LoadGrfFile(_used_graphics_set->files[GFT_LOGOS].filename, 4793, i++);
/*
@@ -251,6 +279,7 @@ static void LoadSpriteTables()
* and the ground sprites.
*/
if (_settings_game.game_creation.landscape != LT_TEMPERATE) {
+ _palette_remap_grf[i] = (_use_palette != _used_graphics_set->palette);
LoadGrfIndexed(
_used_graphics_set->files[GFT_ARCTIC + _settings_game.game_creation.landscape - 1].filename,
_landscape_spriteindexes[_settings_game.game_creation.landscape - 1],
@@ -274,6 +303,7 @@ static void LoadSpriteTables()
master->next = top;
_grfconfig = master;
+ _palette_remap_grf[i] = (_use_palette != _used_graphics_set->palette);
LoadNewGRF(SPR_NEWGRFS_BASE, i);
/* Free and remove the top element. */