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authorrubidium <rubidium@openttd.org>2011-12-08 18:13:29 +0000
committerrubidium <rubidium@openttd.org>2011-12-08 18:13:29 +0000
commit2ccbd2a6f5d0e3b9000122fe1845482241334f41 (patch)
treed8a346dc40e1f7f85376c413a0c12065e277ae49 /src/gfx_type.h
parent9e8b76650a084bb26b32113317933217b1d99e42 (diff)
downloadopenttd-2ccbd2a6f5d0e3b9000122fe1845482241334f41.tar.xz
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
Diffstat (limited to 'src/gfx_type.h')
-rw-r--r--src/gfx_type.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gfx_type.h b/src/gfx_type.h
index c31c61e70..466612755 100644
--- a/src/gfx_type.h
+++ b/src/gfx_type.h
@@ -266,4 +266,11 @@ enum SpriteType {
/** The number of milliseconds per game tick. */
static const uint MILLISECONDS_PER_TICK = 30;
+/** Information about the currently used palette. */
+struct Palette {
+ Colour palette[256]; ///< Current palette. Entry 0 has to be always fully transparent!
+ int first_dirty; ///< The first dirty element.
+ int count_dirty; ///< The number of dirty elements.
+};
+
#endif /* GFX_TYPE_H */