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authorTELK <telk5093@gmail.com>2020-01-05 01:47:37 +0900
committerNiels Martin Hansen <nielsm@indvikleren.dk>2020-01-04 18:21:38 +0100
commite04ca904a9455afc63aa87db775fe4463ab899b7 (patch)
tree5fbdd52c01d7eaec457b4f0603992d31c83ab3de /src/gfx_func.h
parente7922cd078837567ca5fb2c82a585fdada71f2b8 (diff)
downloadopenttd-e04ca904a9455afc63aa87db775fe4463ab899b7.tar.xz
Feature: Minimap screenshot
Diffstat (limited to 'src/gfx_func.h')
-rw-r--r--src/gfx_func.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gfx_func.h b/src/gfx_func.h
index 5da0ff0ca..a0b46a477 100644
--- a/src/gfx_func.h
+++ b/src/gfx_func.h
@@ -222,4 +222,10 @@ static const uint8 PC_GREEN = 0xD0; ///< Green palette co
static const uint8 PC_DARK_BLUE = 0x9D; ///< Dark blue palette colour.
static const uint8 PC_LIGHT_BLUE = 0x98; ///< Light blue palette colour.
+static const uint8 PC_ROUGH_LAND = 0x52; ///< Dark green palette colour for rough land.
+static const uint8 PC_GRASS_LAND = 0x54; ///< Dark green palette colour for grass land.
+static const uint8 PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land.
+static const uint8 PC_FIELDS = 0x25; ///< Light brown palette colour for fields.
+static const uint8 PC_TREES = 0x57; ///< Green palette colour for trees.
+static const uint8 PC_WATER = 0xC9; ///< Dark blue palette colour for water.
#endif /* GFX_FUNC_H */