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authorrubidium <rubidium@openttd.org>2008-01-29 00:26:31 +0000
committerrubidium <rubidium@openttd.org>2008-01-29 00:26:31 +0000
commit3f104194d6a99cd8d261b12d015cb2991f7e94ce (patch)
treeaeebf92b3204ae9c923545d7e06e0c2c6deab0ba /src/gfx_func.h
parentaf2429f8e07ffe735ff67152ed2129ddf7329e4a (diff)
downloadopenttd-3f104194d6a99cd8d261b12d015cb2991f7e94ce.tar.xz
(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places.
Diffstat (limited to 'src/gfx_func.h')
-rw-r--r--src/gfx_func.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gfx_func.h b/src/gfx_func.h
index fd6af565e..4a85860f2 100644
--- a/src/gfx_func.h
+++ b/src/gfx_func.h
@@ -69,8 +69,6 @@ void HandleMouseEvents();
void CSleep(int milliseconds);
void UpdateWindows();
-uint32 InteractiveRandom(); //< Used for random sequences that are not the same on the other end of the multiplayer link
-uint InteractiveRandomRange(uint max);
void DrawChatMessage();
void DrawMouseCursor();
void ScreenSizeChanged();