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authorbjarni <bjarni@openttd.org>2007-03-11 10:55:35 +0000
committerbjarni <bjarni@openttd.org>2007-03-11 10:55:35 +0000
commit7d498a55deea468388dfe29a3ecdd9d1ae5b1ea8 (patch)
treeb5331cf55f4eaf3f50d7092f65b2f19db44884e0 /src/gfx.h
parentc90cfa1df03d2025d228f174941bcb8b884ab01c (diff)
downloadopenttd-7d498a55deea468388dfe29a3ecdd9d1ae5b1ea8.tar.xz
(svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
Diffstat (limited to 'src/gfx.h')
-rw-r--r--src/gfx.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gfx.h b/src/gfx.h
index 3a3269d41..ed5046e32 100644
--- a/src/gfx.h
+++ b/src/gfx.h
@@ -5,6 +5,7 @@
#ifndef GFX_H
#define GFX_H
+#include "openttd.h"
enum WindowKeyCodes {
WKC_SHIFT = 0x8000,
@@ -115,6 +116,12 @@ struct CursorVars {
SpriteID pal;
int wheel; ///< mouse wheel movement
+
+ /* We need two different vars to keep track of how far the scrollwheel moved.
+ * OSX uses this for scrolling around the map. */
+ int v_wheel;
+ int h_wheel;
+
const AnimCursor *animate_list; ///< in case of animated cursor, list of frames
const AnimCursor *animate_cur; ///< in case of animated cursor, current frame
uint animate_timeout; ///< in case of animated cursor, number of ticks to show the current cursor