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author | frosch <frosch@openttd.org> | 2008-01-11 17:12:41 +0000 |
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committer | frosch <frosch@openttd.org> | 2008-01-11 17:12:41 +0000 |
commit | cbe7e5d668196975bee9d1a288dec5eff07c768f (patch) | |
tree | 1c8f4f25209426578fbcfb87aa8be78f439db8c0 /src/gfx.cpp | |
parent | 4d040771560af57e4bdc32e3e5de77f8c74022df (diff) | |
download | openttd-cbe7e5d668196975bee9d1a288dec5eff07c768f.tar.xz |
(svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
Diffstat (limited to 'src/gfx.cpp')
-rw-r--r-- | src/gfx.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp index 322c450dd..8f2717e1f 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -31,6 +31,7 @@ bool _left_button_clicked; bool _right_button_down; bool _right_button_clicked; DrawPixelInfo _screen; +bool _screen_disable_anim = false; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot) bool _exit_game; bool _networking; ///< are we in networking mode? byte _game_mode; |