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authorrubidium <rubidium@openttd.org>2011-08-24 12:18:53 +0000
committerrubidium <rubidium@openttd.org>2011-08-24 12:18:53 +0000
commit70179db81e5a7fff78b558de9f39521c44a16886 (patch)
treea5c98947d09effd5e5005211b82c18769e4845b3 /src/gfx.cpp
parent38ad276acc6f108162c4255b837d4c450b91f23d (diff)
downloadopenttd-70179db81e5a7fff78b558de9f39521c44a16886.tar.xz
(svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms
Diffstat (limited to 'src/gfx.cpp')
-rw-r--r--src/gfx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp
index 88943534c..c5fbcac2f 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -1561,7 +1561,7 @@ void DrawDirtyBlocks()
_modal_progress_work_mutex->EndCritical();
/* Wait a while and update _realtime_tick so we are given the rights */
- CSleep(MODAL_PROGRESS_REDRAW_TIMEOUT);
+ if (!IsFirstModalProgressLoop()) CSleep(MODAL_PROGRESS_REDRAW_TIMEOUT);
_realtime_tick += MODAL_PROGRESS_REDRAW_TIMEOUT;
_modal_progress_paint_mutex->BeginCritical();
_modal_progress_work_mutex->BeginCritical();