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authorfrosch <frosch@openttd.org>2012-11-14 22:50:17 +0000
committerfrosch <frosch@openttd.org>2012-11-14 22:50:17 +0000
commitf6d4200f86e93828a4a58a957d6ae7d9d5497a86 (patch)
tree2d940ae42f1f273a19c2c33f2858feab9122d9c2 /src/genworld_gui.cpp
parent0ea21523556a345d38933ee2dd6dcdca0ec08514 (diff)
downloadopenttd-f6d4200f86e93828a4a58a957d6ae7d9d5497a86.tar.xz
(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.
Diffstat (limited to 'src/genworld_gui.cpp')
-rw-r--r--src/genworld_gui.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 81ffd6a86..1e6914696 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -316,9 +316,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
this->LowerWidget(_settings_newgame.game_creation.landscape + WID_GL_TEMPERATE);
- /* snprintf() always outputs trailing '\0', so whole buffer can be used */
- snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
- this->text.Initialize(this->edit_str_buf, this->edit_str_size);
+ this->text.Print("%u", _settings_newgame.game_creation.generation_seed);
this->caption = STR_NULL;
this->afilter = CS_NUMERAL;