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authorrubidium <rubidium@openttd.org>2011-12-10 08:31:14 +0000
committerrubidium <rubidium@openttd.org>2011-12-10 08:31:14 +0000
commitb231e80125d7349a07ce2822dd1759dfc6d3c001 (patch)
tree21855701d67587ae3071d50b380614771a68c6fa /src/genworld_gui.cpp
parent1db365d0e2027ca1b2e59efcd2935be1a7afe2e4 (diff)
downloadopenttd-b231e80125d7349a07ce2822dd1759dfc6d3c001.tar.xz
(svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files
Diffstat (limited to 'src/genworld_gui.cpp')
-rw-r--r--src/genworld_gui.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 9773f3b2d..5cf604091 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -42,7 +42,6 @@ enum GenenerateLandscapeWindowMode {
GLWM_SCENARIO, ///< Generate flat land
};
-extern void SwitchToMode(SwitchMode new_mode);
extern void MakeNewgameSettingsLive();
/**