diff options
author | rubidium <rubidium@openttd.org> | 2009-07-16 10:13:33 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-07-16 10:13:33 +0000 |
commit | 594070194f62cd336ff25b51dd603d24f1368d17 (patch) | |
tree | db5d74eb50fd21f249a9731efa64dba91e45e711 /src/genworld_gui.cpp | |
parent | fd589b90e8ab795a2bc9190309dce6cae917976c (diff) | |
download | openttd-594070194f62cd336ff25b51dd603d24f1368d17.tar.xz |
(svn r16842) -Cleanup: add some spaces around a few operators
Diffstat (limited to 'src/genworld_gui.cpp')
-rw-r--r-- | src/genworld_gui.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 2ca91d5e5..398ac6b68 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -615,10 +615,10 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { this->widget[GLAND_WATER_SE].data = STR_BORDER_RANDOM; this->widget[GLAND_WATER_SW].data = STR_BORDER_RANDOM; } else { - this->widget[GLAND_WATER_NE].data = HasBit(_settings_newgame.game_creation.water_borders,BORDER_NE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM; - this->widget[GLAND_WATER_NW].data = HasBit(_settings_newgame.game_creation.water_borders,BORDER_NW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM; - this->widget[GLAND_WATER_SE].data = HasBit(_settings_newgame.game_creation.water_borders,BORDER_SE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM; - this->widget[GLAND_WATER_SW].data = HasBit(_settings_newgame.game_creation.water_borders,BORDER_SW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM; + this->widget[GLAND_WATER_NE].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM; + this->widget[GLAND_WATER_NW].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM; + this->widget[GLAND_WATER_SE].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM; + this->widget[GLAND_WATER_SW].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM; } } else { this->widget[GLAND_TREE_PULLDOWN].data = _tree_placer[_settings_newgame.game_creation.tree_placer]; |