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authorrubidium <rubidium@openttd.org>2009-07-16 10:13:33 +0000
committerrubidium <rubidium@openttd.org>2009-07-16 10:13:33 +0000
commit594070194f62cd336ff25b51dd603d24f1368d17 (patch)
treedb5d74eb50fd21f249a9731efa64dba91e45e711 /src/genworld_gui.cpp
parentfd589b90e8ab795a2bc9190309dce6cae917976c (diff)
downloadopenttd-594070194f62cd336ff25b51dd603d24f1368d17.tar.xz
(svn r16842) -Cleanup: add some spaces around a few operators
Diffstat (limited to 'src/genworld_gui.cpp')
-rw-r--r--src/genworld_gui.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 2ca91d5e5..398ac6b68 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -615,10 +615,10 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
this->widget[GLAND_WATER_SE].data = STR_BORDER_RANDOM;
this->widget[GLAND_WATER_SW].data = STR_BORDER_RANDOM;
} else {
- this->widget[GLAND_WATER_NE].data = HasBit(_settings_newgame.game_creation.water_borders,BORDER_NE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
- this->widget[GLAND_WATER_NW].data = HasBit(_settings_newgame.game_creation.water_borders,BORDER_NW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
- this->widget[GLAND_WATER_SE].data = HasBit(_settings_newgame.game_creation.water_borders,BORDER_SE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
- this->widget[GLAND_WATER_SW].data = HasBit(_settings_newgame.game_creation.water_borders,BORDER_SW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
+ this->widget[GLAND_WATER_NE].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
+ this->widget[GLAND_WATER_NW].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
+ this->widget[GLAND_WATER_SE].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
+ this->widget[GLAND_WATER_SW].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
}
} else {
this->widget[GLAND_TREE_PULLDOWN].data = _tree_placer[_settings_newgame.game_creation.tree_placer];