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authorNiels Martin Hansen <nielsm@indvikleren.dk>2019-09-07 19:16:31 +0200
committerNiels Martin Hansen <nielsm@indvikleren.dk>2019-09-07 19:38:13 +0200
commit0549a81c30be09529ab8a1f9acb4e435100c7c26 (patch)
treef1eb30d8d6f392ce6432432c86317ff90f47654e /src/genworld.h
parentb3fd7879596defeb6af78acb4ea45e4418821bdf (diff)
downloadopenttd-0549a81c30be09529ab8a1f9acb4e435100c7c26.tar.xz
Fix b3fd7879: Ignore command flags when verifying script commands
Multiplayer games has the server add some flags to the cmd value during the handling. These flags should not be included in the verification, mask them out. Without this masking out, scripts tend to die when executing their first command in multiplayer.
Diffstat (limited to 'src/genworld.h')
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