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authormichi_cc <michi_cc@openttd.org>2012-04-17 19:43:43 +0000
committermichi_cc <michi_cc@openttd.org>2012-04-17 19:43:43 +0000
commit6f9668330e198a8100aabdc09f612a48887c5c07 (patch)
tree2d49b956ec689c9b10624ab3c328b70c80e761b4 /src/genworld.cpp
parent32ab630bda765ba6eb7283d06df88d783ce17865 (diff)
downloadopenttd-6f9668330e198a8100aabdc09f612a48887c5c07.tar.xz
(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
Diffstat (limited to 'src/genworld.cpp')
-rw-r--r--src/genworld.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/genworld.cpp b/src/genworld.cpp
index 8594cd4e6..78fa6e3e7 100644
--- a/src/genworld.cpp
+++ b/src/genworld.cpp
@@ -159,6 +159,7 @@ static void _GenerateWorld(void *)
SetGeneratingWorldProgress(GWP_RUNTILELOOP, 0x500);
for (i = 0; i < 0x500; i++) {
RunTileLoop();
+ _tick_counter++;
IncreaseGeneratingWorldProgress(GWP_RUNTILELOOP);
}