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author | Patric Stout <truebrain@openttd.org> | 2021-03-24 20:51:41 +0100 |
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committer | Patric Stout <github@truebrain.nl> | 2021-03-26 12:22:32 +0100 |
commit | 45c2c29c35afeb4116ff8fb3393ddc67ea1708da (patch) | |
tree | 64c24df6f75024b394506f091285174206562ffa /src/genworld.cpp | |
parent | 422e132845255264314cd79aa14361d0df0905d7 (diff) | |
download | openttd-45c2c29c35afeb4116ff8fb3393ddc67ea1708da.tar.xz |
Add: allow setting the highest mountain for heightmaps
It will add some slack to the map height limit if that was set
to auto.
Diffstat (limited to 'src/genworld.cpp')
-rw-r--r-- | src/genworld.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/genworld.cpp b/src/genworld.cpp index d357a1516..28b28ac05 100644 --- a/src/genworld.cpp +++ b/src/genworld.cpp @@ -291,6 +291,8 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti if (_gw.mode == GWM_EMPTY && _game_mode != GM_MENU) { estimated_height = _settings_game.game_creation.se_flat_world_height; + } else if (_gw.mode == GWM_HEIGHTMAP) { + estimated_height = _settings_game.game_creation.heightmap_height; } else if (_settings_game.game_creation.land_generator == LG_TERRAGENESIS) { estimated_height = GetEstimationTGPMapHeight(); } else { |