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authorfrosch <frosch@openttd.org>2021-04-30 17:35:32 +0200
committerfrosch <github@elsenhans.name>2021-05-13 23:28:43 +0200
commit9f8d0b1bee104471aff1a5e318b2a92bc235d934 (patch)
treefc0ff5fa0ae9e6eba562b07a02f1d5cc9876d056 /src/gamelog_internal.h
parenta9ff296c3d608f04a14cd604a94531f5b42b2061 (diff)
downloadopenttd-9f8d0b1bee104471aff1a5e318b2a92bc235d934.tar.xz
Fix: Resolve cargo-types of default vehicles via their cargo label.
Default vehicles now behave as if they had a cargo translation table. This fixes default vehicles carrying seemingly random cargos, if NewGRF industry sets are present. This behavior is disabled, when a NewGRF touches any of the cargo-type or refitting properties. In that case it's up to the NewGRF to define its own cargo translation table.
Diffstat (limited to 'src/gamelog_internal.h')
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