summaryrefslogtreecommitdiff
path: root/src/gamelog.h
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2009-02-08 12:25:13 +0000
committerrubidium <rubidium@openttd.org>2009-02-08 12:25:13 +0000
commit377ce6c5bf1bc98087a83cd906dd14223668acef (patch)
tree5b7c7c6ed12ff58167007d93a309a4a340ebdf6b /src/gamelog.h
parent27105127f6f9161e42f9e329e2db8ea417558c9f (diff)
downloadopenttd-377ce6c5bf1bc98087a83cd906dd14223668acef.tar.xz
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
Diffstat (limited to 'src/gamelog.h')
-rw-r--r--src/gamelog.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gamelog.h b/src/gamelog.h
index 470a308be..75a5f7f64 100644
--- a/src/gamelog.h
+++ b/src/gamelog.h
@@ -12,7 +12,7 @@ enum GamelogActionType {
GLAT_LOAD, ///< Game loaded
GLAT_GRF, ///< GRF changed
GLAT_CHEAT, ///< Cheat was used
- GLAT_PATCH, ///< Patches setting changed
+ GLAT_SETTING, ///< Setting changed
GLAT_GRFBUG, ///< GRF bug was triggered
GLAT_END, ///< So we know how many GLATs are there
GLAT_NONE = 0xFF, ///< No logging active; in savegames, end of list
@@ -32,7 +32,7 @@ void GamelogPrintConsole();
void GamelogRevision();
void GamelogMode();
void GamelogOldver();
-void GamelogPatch(const char *name, int32 oldval, int32 newval);
+void GamelogSetting(const char *name, int32 oldval, int32 newval);
void GamelogGRFUpdate(const GRFConfig *oldg, const GRFConfig *newg);
void GamelogGRFAddList(const GRFConfig *newg);