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author | Patric Stout <truebrain@openttd.org> | 2021-06-15 13:31:51 +0200 |
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committer | Patric Stout <github@truebrain.nl> | 2021-07-02 22:21:58 +0200 |
commit | 1ed240590799d0a2b724b226a512906908057e79 (patch) | |
tree | a2bfe9f6faa4e83e025633b11a2ae49ade6d686e /src/gamelog.cpp | |
parent | 3826703bc3807c8af7372b550760fcd8286b9a6c (diff) | |
download | openttd-1ed240590799d0a2b724b226a512906908057e79.tar.xz |
Cleanup: remove SLE_NULL and friends
We no longer need them. If you want to remove a field .. just
remove it! Because of the headers in the savegame, on loading,
it will do the right thing and skip the field.
Do remember to bump the savegame version, as otherwise older
clients can still load the game, but will reset the field you
have removed .. that might be unintentially.
Diffstat (limited to 'src/gamelog.cpp')
0 files changed, 0 insertions, 0 deletions