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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2021-04-10 11:17:53 +0200 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2021-04-10 11:39:28 +0200 |
commit | c800dcaff8b72a1e9997f39b2fd701fa6378799a (patch) | |
tree | add70358ca25d3f8e444c523385a9c9bbc8e5019 /src/game | |
parent | 0cb99c55233e8e29ba33ae49002f9453d55d600c (diff) | |
download | openttd-c800dcaff8b72a1e9997f39b2fd701fa6378799a.tar.xz |
Fix: [Win32] Font glyphs of certain widths broke
Font glyphs between 33 and 39 pixels wide, in the Win32 font system, used wrong alignment and caused glyphs to appear broken.
When in the 33 to 39 pixel range, glyphs without AA were rounded down to 32 pixel pitch, instead of up to 64 pixel pitch.
Diffstat (limited to 'src/game')
0 files changed, 0 insertions, 0 deletions