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authorPatric Stout <truebrain@openttd.org>2021-06-11 15:05:58 +0200
committerPatric Stout <github@truebrain.nl>2021-06-15 16:45:04 +0200
commit75e7451151ea9ab1ed18cd04b1229f68b7d3dcf5 (patch)
tree9684b71717d67741ed69da3706ac74747f0ab5aa /src/game
parenta146bcfe93a6c913781cfe471166359e744195d7 (diff)
downloadopenttd-75e7451151ea9ab1ed18cd04b1229f68b7d3dcf5.tar.xz
Change: indicate in the savegame if a SL_STRUCT contains any data
This helps external tooling to understand if a SL_STRUCT should be skipped when reading. Basically, this transforms an SL_STRUCT into a SL_STRUCTLIST with either 0 or 1 length.
Diffstat (limited to 'src/game')
0 files changed, 0 insertions, 0 deletions