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authorfrosch <frosch@openttd.org>2017-02-26 19:40:53 +0000
committerfrosch <frosch@openttd.org>2017-02-26 19:40:53 +0000
commita56e2bccd0bbeac71e3fa4c406ae5ec5f8e578a8 (patch)
tree921d348a0938d086c0b7036bedc1e84df7264316 /src/game/game_text.hpp
parentf4da8ece0ce02d6fe3dac6f8adc147e8a3d095a3 (diff)
downloadopenttd-a56e2bccd0bbeac71e3fa4c406ae5ec5f8e578a8.tar.xz
(svn r27756) -Codechange: Add StringTab enum
Diffstat (limited to 'src/game/game_text.hpp')
-rw-r--r--src/game/game_text.hpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/game_text.hpp b/src/game/game_text.hpp
index 19a31049e..14da7d9b2 100644
--- a/src/game/game_text.hpp
+++ b/src/game/game_text.hpp
@@ -14,9 +14,6 @@
#include "../core/smallvec_type.hpp"
-/** The tab we place our strings in. */
-static const uint GAME_TEXT_TAB = 18;
-
const char *GetGameStringPtr(uint id);
void RegisterGameTranslation(class Squirrel *engine);
void ReconsiderGameScriptLanguage();