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authorMichael Lutz <michi@icosahedron.de>2020-12-06 21:11:47 +0100
committerMichael Lutz <michi@icosahedron.de>2020-12-27 13:19:25 +0100
commit5cbb2da79434ec002831bd72b2c81f9dcd469601 (patch)
treea1b8fea79609c446e36a38796269dad6a1db45fd /src/game/game_text.cpp
parent65f65ad2ad8f029b99ef60e931b6d86952777610 (diff)
downloadopenttd-5cbb2da79434ec002831bd72b2c81f9dcd469601.tar.xz
Codechange: Even more std::string usage in file IO.
Diffstat (limited to 'src/game/game_text.cpp')
-rw-r--r--src/game/game_text.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/game_text.cpp b/src/game/game_text.cpp
index 39732f789..f704dbc2e 100644
--- a/src/game/game_text.cpp
+++ b/src/game/game_text.cpp
@@ -66,7 +66,7 @@ void NORETURN CDECL strgen_fatal(const char *s, ...)
LanguageStrings ReadRawLanguageStrings(const std::string &file)
{
size_t to_read;
- FILE *fh = FioFOpenFile(file.c_str(), "rb", GAME_DIR, &to_read);
+ FILE *fh = FioFOpenFile(file, "rb", GAME_DIR, &to_read);
if (fh == nullptr) return LanguageStrings();
FileCloser fhClose(fh);