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authorMichael Lutz <michi@icosahedron.de>2021-10-03 21:13:32 +0200
committerMichael Lutz <michi@icosahedron.de>2021-12-16 22:28:32 +0100
commita38bbefe1b28ac59b2a9fef45765fa3890cde32e (patch)
tree8d842f88a25db5ce231ce5bdb0d39914b7e2ed70 /src/game/game_instance.cpp
parent549caca39cebc8c988f4e51d79d353cab4646d58 (diff)
downloadopenttd-a38bbefe1b28ac59b2a9fef45765fa3890cde32e.tar.xz
Codechange: Untangle command code, flags and error string for DoCommand*.
Diffstat (limited to 'src/game/game_instance.cpp')
-rw-r--r--src/game/game_instance.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp
index 842b4b3e4..abd054115 100644
--- a/src/game/game_instance.cpp
+++ b/src/game/game_instance.cpp
@@ -87,7 +87,7 @@ void GameInstance::Died()
* @param p2 p2 as given to DoCommandPInternal.
* @param cmd cmd as given to DoCommandPInternal.
*/
-void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
+void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
{
if (Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2, cmd)) {
Game::GetGameInstance()->Continue();