diff options
author | truebrain <truebrain@openttd.org> | 2011-12-19 20:55:56 +0000 |
---|---|---|
committer | truebrain <truebrain@openttd.org> | 2011-12-19 20:55:56 +0000 |
commit | c99950c21537f9c890e4eac6d077c0ec6f31b7aa (patch) | |
tree | c130b8aa9cf12c7c3a1c9ef014bb35df3f53035f /src/game/game_info.hpp | |
parent | b4f832f29f44dcd48e8f0806d47ce78b1963d639 (diff) | |
download | openttd-c99950c21537f9c890e4eac6d077c0ec6f31b7aa.tar.xz |
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
Diffstat (limited to 'src/game/game_info.hpp')
-rw-r--r-- | src/game/game_info.hpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/game/game_info.hpp b/src/game/game_info.hpp new file mode 100644 index 000000000..e476e8e9c --- /dev/null +++ b/src/game/game_info.hpp @@ -0,0 +1,49 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file game_info.hpp GameInfo keeps track of all information of an Game, like Author, Description, ... */ + +#ifndef GAME_INFO_HPP +#define GAME_INFO_HPP + +#include "../script/script_info.hpp" +#include "../script/script_config.hpp" + +/** All static information from an Game like name, version, etc. */ +class GameInfo : public ScriptInfo { +public: + GameInfo(); + ~GameInfo(); + + /** + * Register the functions of this class. + */ + static void RegisterAPI(Squirrel *engine); + + /** + * Create an Game, using this GameInfo as start-template. + */ + static SQInteger Constructor(HSQUIRRELVM vm); + + /** + * Check if we can start this Game. + */ + bool CanLoadFromVersion(int version) const; + + /** + * Get the API version this Game is written for. + */ + const char *GetAPIVersion() const { return this->api_version; } + +private: + int min_loadable_version; ///< The Game can load savegame data if the version is equal or greater than this. + const char *api_version; ///< API version used by this Game. +}; + +#endif /* GAME_INFO_HPP */ |