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author | Henry Wilson <m3henry@googlemail.com> | 2019-04-10 22:07:06 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2019-04-10 23:22:20 +0200 |
commit | 7c8e7c6b6e16d4a26259a676db32d8776b99817e (patch) | |
tree | 99f134b7e66367cf11e10bc5061896eab4a3264f /src/game/game_config.cpp | |
parent | 3b4f224c0bc50e7248050d4bcbb6d83fd510c1cc (diff) | |
download | openttd-7c8e7c6b6e16d4a26259a676db32d8776b99817e.tar.xz |
Codechange: Use null pointer literal instead of the NULL macro
Diffstat (limited to 'src/game/game_config.cpp')
-rw-r--r-- | src/game/game_config.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/game_config.cpp b/src/game/game_config.cpp index 50cd5da4e..f96985ef7 100644 --- a/src/game/game_config.cpp +++ b/src/game/game_config.cpp @@ -25,7 +25,7 @@ } else { config = &_settings_game.game_config; } - if (*config == NULL) *config = new GameConfig(); + if (*config == nullptr) *config = new GameConfig(); return *config; } @@ -42,5 +42,5 @@ ScriptInfo *GameConfig::FindInfo(const char *name, int version, bool force_exact bool GameConfig::ResetInfo(bool force_exact_match) { this->info = (ScriptInfo *)Game::FindInfo(this->name, force_exact_match ? this->version : -1, force_exact_match); - return this->info != NULL; + return this->info != nullptr; } |