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authorrubidium <rubidium@openttd.org>2008-09-30 20:39:50 +0000
committerrubidium <rubidium@openttd.org>2008-09-30 20:39:50 +0000
commit3b798599b63067c2e92aa49906ea66a07ae8de44 (patch)
tree69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/functions.h
parentcc1e761edab14f8264dba44d09f7272d931bdd93 (diff)
downloadopenttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/functions.h')
-rw-r--r--src/functions.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/functions.h b/src/functions.h
index f42eb573e..166f7accb 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -15,10 +15,10 @@ void DrawClearLandTile(const TileInfo *ti, byte set);
void DrawClearLandFence(const TileInfo *ti);
void TileLoopClearHelper(TileIndex tile);
-/* players.cpp */
-bool CheckPlayerHasMoney(CommandCost cost);
-void SubtractMoneyFromPlayer(CommandCost cost);
-void SubtractMoneyFromPlayerFract(PlayerID player, CommandCost cost);
+/* company_cmd.cpp */
+bool CheckCompanyHasMoney(CommandCost cost);
+void SubtractMoneyFromCompany(CommandCost cost);
+void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost);
bool CheckOwnership(Owner owner);
bool CheckTileOwnership(TileIndex tile);