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authorpeter1138 <peter1138@openttd.org>2007-01-03 09:45:07 +0000
committerpeter1138 <peter1138@openttd.org>2007-01-03 09:45:07 +0000
commit789b76d36b21f23c8654cf5767880894b3dab68f (patch)
tree6f03e2c6f82bcc7e06c4699d063c25ed5d37caeb /src/functions.h
parent8e625b8b427fb7ac72bbb0625df3e8b18c2c28a6 (diff)
downloadopenttd-789b76d36b21f23c8654cf5767880894b3dab68f.tar.xz
(svn r7794) -Cleanup: Remove obsolete, never-used landscape rotation code. And spell obsolete correctly.
Diffstat (limited to 'src/functions.h')
-rw-r--r--src/functions.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/functions.h b/src/functions.h
index 0529c1646..12490b10d 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -20,15 +20,9 @@ bool IsValidTile(TileIndex tile);
static inline Point RemapCoords(int x, int y, int z)
{
-#if !defined(NEW_ROTATION)
Point pt;
pt.x = (y - x) * 2;
pt.y = y + x - z;
-#else
- Point pt;
- pt.x = (x + y) * 2;
- pt.y = x - y - z;
-#endif
return pt;
}