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authorrubidium <rubidium@openttd.org>2007-10-05 21:49:15 +0000
committerrubidium <rubidium@openttd.org>2007-10-05 21:49:15 +0000
commit6e7402a1c539e72c3742e7357de2d7996c949434 (patch)
tree82f42d837d503e7878a6a5f01cc1e974dd2b8c8a /src/functions.h
parentbf35f3a21a7eed4d4f6c7714e65cdce23e535db9 (diff)
downloadopenttd-6e7402a1c539e72c3742e7357de2d7996c949434.tar.xz
(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
Diffstat (limited to 'src/functions.h')
-rw-r--r--src/functions.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/functions.h b/src/functions.h
index c3e7a3a70..8ab4af5a1 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -132,7 +132,6 @@ bool ScrollWindowTo(int x, int y, Window *w, bool instant = false);
bool ScrollMainWindowToTile(TileIndex tile, bool instant = false);
bool ScrollMainWindowTo(int x, int y, bool instant = false);
-void DrawSprite(SpriteID img, SpriteID pal, int x, int y);
bool EnsureNoVehicle(TileIndex tile);
bool EnsureNoVehicleOnGround(TileIndex tile);