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authorbelugas <belugas@openttd.org>2007-12-27 17:29:27 +0000
committerbelugas <belugas@openttd.org>2007-12-27 17:29:27 +0000
commit716ef177572d868d60da49ad08f113846b107cbe (patch)
treecc3c46ff6aec1a853eb966f058c7861c992eb97f /src/functions.h
parent2c62136aceb97fa08b5d5338d1fffcf5c2def527 (diff)
downloadopenttd-716ef177572d868d60da49ad08f113846b107cbe.tar.xz
(svn r11711) -Codechange: Name the Save Load Dialog Mode enum
Diffstat (limited to 'src/functions.h')
-rw-r--r--src/functions.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/functions.h b/src/functions.h
index 474008903..1badf9dfc 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -77,15 +77,6 @@ StringID RemapOldStringID(StringID s);
void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str);
-enum {
- SLD_LOAD_GAME,
- SLD_LOAD_SCENARIO,
- SLD_SAVE_GAME,
- SLD_SAVE_SCENARIO,
- SLD_LOAD_HEIGHTMAP,
- SLD_NEW_GAME,
-};
-void ShowSaveLoadDialog(int mode);
/* callback from drivers that is called if the game size changes dynamically */
void GameSizeChanged();